Kamis, 02 Februari 2012

Mega Man Battle Network 6


Mega Man Battle Network 6, known as Battle Network Rockman EXE 6​ (バトルネットワーク ロックマンエグゼ6) in Japan, is the sixth and final installment in the Mega Man Battle Network series by Capcom, released on the Game Boy Advance. There game was released in two versions: Cybeast Falzar​ (電脳獣ファルザー Dennōjū Falzer) and Cybeast Gregar​ (電脳獣グレイガ Dennōjū Glaga). It introduced several new characters whilst retaining the existing ones. Each version has its own Cross Changes (significantly modified Soul Unisons) and Beast Out features.

Story

Lan and his family have moved to Cyber City. However, WWW has returned and is causing trouble that not even the Official NetBattlers can control, so MegaMan decides to investigate. Here, MegaMan discovers that the Cybeasts Falzar and Gregar have something to do with a mysterious conspiracy.
When a WWW Navi, Circusman, captures one of the Cybeasts, MegaMan captures the other Cybeast into his body. Lan and MegaMan must fight WWW and stop whatever they're up to. At first it seems that Baryl and Colonel were the culprits of the conspiracy, but later in the end he admits that he was working for Dr. Wily himself.
Falzar
Dr. Wily raised Baryl when his own father was off fighting in a war, and in his kindness for Baryl, he was distracted from his plans for revenge of the Net society. He also created Colonel, the "perfect navi" who had the ability to feel kindness and had powers of machine manipulation. However, once Baryl's father, his only true friend was killed in battle, Wily began to feel the past thoughts of revenge and modified Colonel to become a military grade Navi. The other programs were modified into a separate Navi named Iris. She was to be a military control Navi, until she met Lan, who showed her that humans were not bloodthirsty killers.
Gregar
As a precaution, Wily planted a program forbidding these Navis to merge by having them explode if they were ever to do so. To hatch his latest scheme to destroy the Net and the world, he built 2 enormous Copybots and installed the Falzar and Gregar Cybeasts in it, until Baryl decided what was truly right and began to battle one of the Cybeasts. MegaMan also began to battle the other Cybeast, until in a twist, the Cybeast took over MegaMan's body once again. Colonel and Iris began the risky merging, and with their heightened powers they destroyed the Cybeast from MegaMan's body. However, instead of separating, they planned to sacrifice themselves to destroy the Cybeasts once and for all.
The future of the main characters are revealed: Chaud leads a group of worldwide officials, Mick became a teacher, Tab made his store a huge success, Dex became mayor of ACDC town, and Yai became president of her father's company. Also, Lan, now a scientist, is revealed to have married Mayl. They have a son named Patch. Finally, Megaman is revealed to be spending a lot of time in the real world via his copybot.
Megaman used Iris's never-ending battery copy-bot, henceforth he was able to stay in the real world all he wanted.

Features

Battle Changes

Various effects have been changed from the previous installments. Enemies on Ice panels no longer take double damage from Elec attacks, but now get the freeze status (a condition from the first Battle Network) when hit with an Aqua attack. Enemies in Freeze Status take double damage from Breaking Type attacks.
Another new status effect is "Bubble", normally caused by the Bubble Star chip series (this status effect is rather common in the Star Force series). Enemies will be encased in a bubble, unable to act, and will take double damage from the next Elec attack.
Lava, Sand, and Water panels do not make a return; however, other new panel types exist. The chips "Coming" and "Going" Roads make draw panels, which do as the name describe. Another panel, which is rare and cannot be made via chips is the Geyser, which periodically causes fire damage to those standing on top of it and may be removed if hit by an Aqua attack. The Geyser panels also have an attack pattern in which they alternate between the player's field area and the enemies' area.

 

Folder Building

Chips are now restricted depending on their MB (Megabytes), and this has hence resulted in many chips (mostly non-boss chips) coming from being Mega chips to Standard chips now, allowing the player to load more Navi chips into his folder. A Tag System also has been introduced, where the two selected chips (both chips' capacities must not exceed 60MB) are "tagged" and always appear with each other in the Custom Screen. Additionally, a notable number of chips have been given the * code, inclusive of some Navi chips, allowing more fluid unicode folders to be constructed in the game, and some * Navi chips are required for Program Advances. These Navi chips include ProtoMan, Colonel, and Bass chips. The Program Advance chips for some of these program advances are WideBlade B, LongSword B and ProtoMan SP B for Double Hero, Vdoll and Bass for Gospel breath.

 

Cross Changes

Erase Cross
Ground Cross
The Cross System is similar in concept to the Soul Unison/Double Soul from previous games, in that MegaMan merges with another Navi (referred to as a Link Navi), but it does not use any Battle Chip sacrifices, and may last for the entire battle unless MegaMan is hit with an attack the Cross is weak to, in which case he takes double damage and loses the cross for the rest of the battle.


Beast Out and Beast Over

Gregar Beast Out
Falzar Beast Out
Beast Out is when MegaMan absorbs a Cybeast, either Falzar or Gregar, to become Falzar/Gregar Beast MegaMan. During Beast Out, MegaMan gains several abilities, inclusive of a rapid-fire buster, and chips being auto-targeted so short-range chips become more useful. He can also charge non-elemental chips to unleash the Beast Out's special attack. When used with a Cross, this forms a Cross Beast, with the benefits given by the Cross and the Cross Beast having its own unique special attack. Beast Out can also utilize Full Synchro.
Falzar Beast Over

Gregar Beast Over
Beast Over occurs when a Beast Out or Cross Beast expires due to the emotion counter running out, MegaMan enters a "Tired" state. In this state, he cannot achieve Full Synchro at all (though he can still use Crosses), but gains the option to use Beast Over. In this state, MegaMan becomes fully uncontrollable for the following turn, becoming invincible and randomly jumping about, firing the buster, and using loaded chips with double the attack power.

CrossBeast



Tomahawk Beast Cross
Heat Beast Cross
CrossBeast is a combination between Cross System and Beast Out with more advantageous power up. The CrossBeast gain elemental advantageous from Cross and Auto Lock-On from Beast. For non-elemental chip, it can be charged up to unleash the unique attack power form of each type CrossBeast.
By equipping Cross then Beast Out (or reversal), CrossBeast will be enabled. Turn limit based on the Beast Out.

Removed Features

With the Boktai series' dwindling popularity in the US, Konami decided to not release a US version of the third game. As such, Capcom decided to remove most of the Boktai related elements in the game. Gun Del Sol EX, Otenko, Django 1-3, and The Count 1-3 were chips that were removed from the US version. Some, however, can be obtained via Gold Mystery Data (which Capcom forgot to remove). Django and Hakushaku chips both freeze the game, but the Program Advance Crossover (Django 1, Django 2, and Django 3 in order) still function. It, and Otenko, however, use a white dot rather than the actual sprite. The normal GunDelSol chips still exist naturally in the game, as well as the Bat Key and Solar Boy Django/Sol Cross poster in Lan's room.
Another removed feature was additional areas in the game, as well as the area maps located throughout the Net for navigation. Undernet 3 and the Immortal area were all removed from the US version. Graveyard 1 was also removed (because it had a Boktai related event), while Graveyard 2 remained, renamed simply as "Graveyard". The Bat Key was given a different function. It opened the Immortal area in the Japanese version, while in the US, it simply opens a purple gate in the Graveyard which has the Attack MAX NCP.

Others

With the destruction of the Dark Chip factory in Mega Man Battle Network 5, Dark Chips are all but gone. That means that Battle Chips which used to be exclusive only to Dark MegaMan in previous games (e.g. Anubis, Muramasa and Static) can be used by normal MegaMan now, while still holding their usual effects. Also, a Dark Chip-esque Giga Chip is available which modifies the player's charge shot to an extremely powerful attack, only that it depletes BugFrags rather than HP. BugRise Sword is one of these chips. This means the removal of the all-powerful DS Navi Chips as well, replaced by the v1/v2/v3 and v1/EX/SP system for Navi Chips. Also, since Soul Net was destroyed, MegaMan lost Soul Unisons as well.

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